Tuesday, February 20, 2007

You Can Die Now


What this image represents is a working "proof of concept" of Unnecessary Effect #1... the "hand through the door" is now poorly modelled, poorly textured and poorly animated, but it's working... all it needs is jazzing up and it's got to be worth some major Joel-Points.

Hopefully once that door mesh has been tidied up, it can have multiple textures slapped on it and be pasted all over the map.

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