Sunday, April 29, 2007

VMT's

The self-compiled VTF and VMT files I've been given tonight have had a small problem in them that prevents models from finding their textures.


This is a working VMT file :

"VertexLitGeneric"
{
"$baseTexture" "models\/qsh_pipes_diffuse_green"
"$bumpmap" "models\/qsh_pipes_normal_fixed"
}

The files I have been given have been missing the "models\/" bit in them, which I believe is what tells the game engine to look in the "models" folder for the vtf's... so they're looking in the main materials directory and finding nothing and pinking your models.

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